Rounds and resources
Fights last up to three one-minute rounds with 15-second breaks. Punches spend stamina, while movement slows stamina recovery to 60% of its neutral rate. Accurate guarding protects health but also costs stamina.
Browser Boxing is a free, no-download 1v1 boxing game with real-time matchmaking, keyboard and touch controls, permanent fight records, and a no-reset ranked ladder.
The on-screen fight deck exposes the same movement, guard, punch, rear-hand, and recovery actions for pointer and touch input.
| Keys | Action | Use |
|---|---|---|
| A / D | Retreat / advance | Control range and ring position. |
| W / S | High / low guard | Hold to guard and target the head or body. |
| I | Jab | Fast, long-range pressure. |
| J | Cross | A straight power punch. |
| K | Hook | Heavy damage at close range. |
| L | Uppercut | High-risk power from the inside. |
| Shift + punch | Rear hand | Use the selected punch with the rear hand. |
| Space | Get up | Tap steadily after a knockdown before the ten-count. |
Fights last up to three one-minute rounds with 15-second breaks. Punches spend stamina, while movement slows stamina recovery to 60% of its neutral rate. Accurate guarding protects health but also costs stamina.
A boxer who cannot stand before the ten-count loses by knockout. Zero health, three knockdowns in one round, or four across the fight can produce a technical knockout.
Three judges use a 10-point-must system built from clean damage, effective aggression, successful defence, and knockdowns. Cards can end in a unanimous, majority, or split decision—or a draw.
Eligible fights between two verified account players are Ranked. Guest, CPU-fallback, and other ineligible matchups remain Casual.
Ranked ratings use Glicko-2, start at 1500, and stay hidden for five placement fights. Placed fighters enter the permanent Top 100 and can make a run at the championship belt; there is no scheduled seasonal reset.
No. You can enter as a guest. An account keeps Career progress, supports a public boxer profile, and is required with email verification for Ranked eligibility.
Yes. The fight deck includes on-screen pointer and touch controls for the same actions available from the keyboard.
No. Matchmaking searches for a compatible player first and can use a native CPU opponent to prevent a long wait.
Yes. The public fight card links to active bouts, while eligible completed fights receive permanent result pages with recaps, statistics, and canonical event evidence.