LuckySheriff wins by knockout
LuckySheriff landed 36 of 58 punches and scored 3 knockdowns. kaibob landed 24 of 47 punches and scored 0 knockdowns.
Fight highlights
No recording is available for this fight.
Fight recap
LuckySheriff wins by KO in round 2
LuckySheriff controlled the cleaner opening, landing 22 of 36 punches in the first round, including 16 uppercuts, while kaibob landed 16 of 35. Yet all three judges gave that round to kaibob, 9-8, after LuckySheriff was penalized two points for headbutts. The second round flipped sharply: LuckySheriff landed 14 punches and scored three knockdowns, while kaibob managed eight landed shots and another two-point headbutt deduction. LuckySheriff took the victory by knockout in round 2.
The fight in numbers
All fight statistics
| Statistic | LuckySheriff | kaibob |
|---|---|---|
| Landed / thrown | 36 / 58 | 24 / 47 |
| Accuracy | 62.06% | 51.06% |
| Knockdowns | 3 | 0 |
| Damage dealt | 8520 | 6799 |
| Blocks | 4 | 6 |
| Completed combos | 0 | 0 |
| Combo follow-ups landed | 2 | 1 |
| Counter attempts | 1 | 2 |
| Counters landed | 1 | 1 |
| Taunts completed | 2 | 0 |
| Taunts interrupted | 0 | 0 |
Punch types
Punch statistics
Official punch totals for both boxers.
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 58 | 36 | 22 | 62.06% |
| Jab | 18 | 10 | 8 | 55.55% |
| Cross | 8 | 3 | 5 | 37.50% |
| Hook | 0 | 0 | 0 | 0.00% |
| Uppercut | 32 | 23 | 9 | 71.87% |
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 47 | 24 | 23 | 51.06% |
| Jab | 0 | 0 | 0 | 0.00% |
| Cross | 17 | 7 | 10 | 41.17% |
| Hook | 8 | 4 | 4 | 50.00% |
| Uppercut | 22 | 13 | 9 | 59.09% |
Fight timeline
See what landed, what missed, and when the fight turned.
Action hides punch windups, referee counts, and get-up attempts. All events includes every event type; choose Both corners and All rounds for the complete record.
Scorecards
Judge 1
Scroll horizontally for every column.
| Round | Red corner — LuckySheriff | Blue corner — kaibob |
|---|---|---|
| Round 1 | 8 | 9 |
Judge 2
Scroll horizontally for every column.
| Round | Red corner — LuckySheriff | Blue corner — kaibob |
|---|---|---|
| Round 1 | 8 | 9 |
Judge 3
Scroll horizontally for every column.
| Round | Red corner — LuckySheriff | Blue corner — kaibob |
|---|---|---|
| Round 1 | 8 | 9 |
Round-by-round
Official totals and scoring data for each completed round.
Round 1
Total elapsed0:03–1:03
| Evidence | RedLuckySheriff | Bluekaibob |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 1 | 1 |
| Counter attemptsContext | 0 | 2 |
| Counters landedContext | 0 | 1 |
| Taunts completedContext | 2 | 0 |
| Taunts interruptedContext | 0 | 0 |
| Punches landedContext | 22 | 16 |
| Damage dealtContext | 6433 | 2747 |
| Clean damageScoring criterion | 3306 | 2588 |
| Effective aggressionScoring criterion | 1628 | 1299 |
| Successful defenseScoring criterion | 200 | 500 |
| KnockdownsScoring criterion | 0 | 0 |
Round 2
Total elapsed1:13–2:07
| Evidence | RedLuckySheriff | Bluekaibob |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 1 | 0 |
| Counter attemptsContext | 1 | 0 |
| Counters landedContext | 1 | 0 |
| Taunts completedContext | 0 | 0 |
| Taunts interruptedContext | 0 | 0 |
| Punches landedContext | 14 | 8 |
| Damage dealtContext | 2087 | 4052 |
| Clean damageScoring criterion | 2062 | 1002 |
| Effective aggressionScoring criterion | 1132 | 487 |
| Successful defenseScoring criterion | 200 | 100 |
| KnockdownsScoring criterion | 3 | 0 |
Career changes
How this result changed each boxer's record, XP, and available stat points.
kaibob
+30 XP- Fight XP
- +30 XP
- Level
- 18 → 18
- Stat points
- 42 → 42
LuckySheriff
+300 XP- Fight XP
- +50 XP
- Challenge rewards
- +250 XP
- Level
- 6 → 7
- Stat points
- 30 → 31
Replay verification
Replay verifiedThe stored replay matches the official fight record.
Technical details
- Replay digest
2ee3f7e7eb8d691f5d56836bfdd75912317d7007424d4d5d49acde7699e836e1- Fight ruleset
first-clinch-punch-safe- Raw tick range
- 180–7641
- Final round
- 2