GoofyBoomerang wins by knockout
Knuckleberry
Fight highlights
No recording is available for this fight.
Fight recap
GoofyBoomerang wins by KO in round 2
GoofyBoomerang and Knuckleberry landed 20 punches apiece in the opening round, but GoofyBoomerang’s heavier output and damage earned all three judges’ 10-9 scores. Knuckleberry was more accurate, connecting on 20 of 23 attempts, while GoofyBoomerang landed 20 of 33, largely through uppercuts.
The fight’s momentum broke in the second: after both landed six punches, GoofyBoomerang scored two knockdowns. Knuckleberry’s eight body connections were notable against an opponent who landed exclusively to the head, but three clean jabs preceded the second knockdown. GoofyBoomerang took the victory by knockout in round 2.
The fight in numbers
All fight statistics
| Statistic | GoofyBoomerang | Knuckleberry |
|---|---|---|
| Landed / thrown | 26 / 42 | 26 / 30 |
| Accuracy | 61.90% | 86.66% |
| Knockdowns | 2 | 0 |
| Damage dealt | 8685 | 7635 |
| Blocks | 0 | 4 |
| Completed combos | 0 | 0 |
| Combo follow-ups landed | 3 | 2 |
| Counter attempts | 0 | 0 |
| Counters landed | 0 | 0 |
| Taunts completed | Not recorded | Not recorded |
| Taunts interrupted | Not recorded | Not recorded |
Punch types
Punch statistics
Official punch totals for both boxers.
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 42 | 26 | 16 | 61.90% |
| Jab | 8 | 6 | 2 | 75.00% |
| Cross | 2 | 0 | 2 | 0.00% |
| Hook | 0 | 0 | 0 | 0.00% |
| Uppercut | 32 | 20 | 12 | 62.50% |
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 30 | 26 | 4 | 86.66% |
| Jab | 8 | 6 | 2 | 75.00% |
| Cross | 2 | 2 | 0 | 100.00% |
| Hook | 9 | 8 | 1 | 88.88% |
| Uppercut | 11 | 10 | 1 | 90.90% |
Fight timeline
See what landed, what missed, and when the fight turned.
Action hides punch windups, referee counts, and get-up attempts. All events includes the complete record.
Scorecards
Judge 1
| Round | Red corner — GoofyBoomerang | Blue corner — Knuckleberry |
|---|---|---|
| Round 1 | 10 | 9 |
Judge 2
| Round | Red corner — GoofyBoomerang | Blue corner — Knuckleberry |
|---|---|---|
| Round 1 | 10 | 9 |
Judge 3
| Round | Red corner — GoofyBoomerang | Blue corner — Knuckleberry |
|---|---|---|
| Round 1 | 10 | 9 |
Round-by-round
Official totals and scoring data for each completed round.
Round 1
Total elapsed0:03–1:03
| Evidence | RedGoofyBoomerang | BlueKnuckleberry |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 2 | 1 |
| Counter attemptsContext | 0 | 0 |
| Counters landedContext | 0 | 0 |
| Taunts completedContext | Not recorded | Not recorded |
| Taunts interruptedContext | Not recorded | Not recorded |
| Punches landedContext | 20 | 20 |
| Damage dealtContext | 7029 | 6047 |
| Clean damageScoring criterion | 6817 | 6047 |
| Effective aggressionScoring criterion | 1601 | 1720 |
| Successful defenseScoring criterion | 0 | 400 |
| KnockdownsScoring criterion | 0 | 0 |
Round 2
Total elapsed1:13–1:48
| Evidence | RedGoofyBoomerang | BlueKnuckleberry |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 1 | 1 |
| Counter attemptsContext | 0 | 0 |
| Counters landedContext | 0 | 0 |
| Taunts completedContext | Not recorded | Not recorded |
| Taunts interruptedContext | Not recorded | Not recorded |
| Punches landedContext | 6 | 6 |
| Damage dealtContext | 1656 | 1588 |
| Clean damageScoring criterion | 1656 | 1588 |
| Effective aggressionScoring criterion | 484 | 520 |
| Successful defenseScoring criterion | 0 | 0 |
| KnockdownsScoring criterion | 2 | 0 |
Career changes
How this result changed each boxer's record, XP, and available stat points.
GoofyBoomerang
+30 XP- Fight XP
- +30 XP
- Level
- 3 → 3
- Stat points
- 27 → 27
Replay verification
Replay verifiedThe stored replay matches the official fight record.
Technical details
- Replay digest
fd401bf598dba5385abe4a5aa51f5aaea81ae20d20b292c34fe7710fd5d2d687- Fight ruleset
guard-stamina-recovery- Raw tick range
- 180–6493
- Final round
- 2