GoofyNinja wins by knockout
GoofyNinja landed 52 of 64 punches and scored 4 knockdowns. ChinDiesel landed 21 of 28 punches and scored 0 knockdowns.
Goofy
Chin Diesel
Fight recap
GoofyNinja wins by KO in round 2
GoofyNinja and ChinDiesel traded leather in a solid, no-nonsense bout with plenty of trips to the canvas. GoofyNinja set the pace from the opening bell, and the scorecards reflected it with a 10-7 nod from all three judges in round 1.
GoofyNinja landed 52 of 64 punches for 81 percent accuracy, 51 of them to the head. The uppercut was their most-thrown punch, landing 15 of 22. Four knockdowns in all, three of them in round 1, where ChinDiesel rose after each one. ChinDiesel kept busy with nine body shots and a 75 percent accuracy rate, but GoofyNinja dealt 73 percent of all the damage. Round 2 added one more knockdown, and it was a short second act. GoofyNinja took the victory by knockout in round 2.
The fight in numbers
All fight statistics
| Statistic | GoofyNinja | ChinDiesel |
|---|---|---|
| Landed / thrown | 52 / 64 | 21 / 28 |
| Accuracy | 81.25% | 75.00% |
| Knockdowns | 4 | 0 |
| Damage dealt | 8572 | 3092 |
| Blocks | 1 | 2 |
| Completed combos | 4 | 0 |
| Combo follow-ups landed | 23 | 3 |
| Counter attempts | 1 | 1 |
| Counters landed | 1 | 1 |
| Taunts completed | 1 | 0 |
| Taunts interrupted | 0 | 0 |
| Slips and dodges | 0 | 0 |
| Punches slipped or dodged | 0 | 0 |
| Slip and dodge counters landed | 0 | 0 |
Punch types
Punch statistics
Official punch totals for both boxers.
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 64 | 52 | 12 | 81.25% |
| Jab | 10 | 10 | 0 | 100.00% |
| Cross | 18 | 14 | 4 | 77.77% |
| Hook | 14 | 13 | 1 | 92.85% |
| Uppercut | 22 | 15 | 7 | 68.18% |
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 28 | 21 | 7 | 75.00% |
| Jab | 0 | 0 | 0 | 0.00% |
| Cross | 1 | 1 | 0 | 100.00% |
| Hook | 15 | 9 | 6 | 60.00% |
| Uppercut | 12 | 11 | 1 | 91.66% |
Fight timeline
See what landed, what missed, and when the fight turned.
Action hides punch windups, referee counts, and get-up attempts. All events includes every event type; choose Both corners and All rounds for the complete record.
Scorecards
Judge 1
Scroll horizontally for every column.
| Round | Red corner — GoofyNinja | Blue corner — ChinDiesel |
|---|---|---|
| Round 1 | 10 | 7 |
Judge 2
Scroll horizontally for every column.
| Round | Red corner — GoofyNinja | Blue corner — ChinDiesel |
|---|---|---|
| Round 1 | 10 | 7 |
Judge 3
Scroll horizontally for every column.
| Round | Red corner — GoofyNinja | Blue corner — ChinDiesel |
|---|---|---|
| Round 1 | 10 | 7 |
Round-by-round
Official totals and scoring data for each completed round.
Round 1
Total elapsed0:03–1:25
| Evidence | RedGoofyNinja | BlueChinDiesel |
|---|---|---|
| Completed combosContext | 4 | 0 |
| Combo follow-ups landedContext | 23 | 3 |
| Counter attemptsContext | 1 | 1 |
| Counters landedContext | 1 | 1 |
| Taunts completedContext | 1 | 0 |
| Taunts interruptedContext | 0 | 0 |
| Slips and dodgesContext | 0 | 0 |
| Punches slipped or dodgedContext | 0 | 0 |
| Slip and dodge counters landedContext | 0 | 0 |
| Punches landedContext | 49 | 20 |
| Damage dealtContext | 8006 | 3009 |
| Clean damageScoring criterion | 7847 | 2982 |
| Effective aggressionScoring criterion | 3963 | 1767 |
| Successful defenseScoring criterion | 100 | 200 |
| KnockdownsScoring criterion | 3 | 0 |
Round 2
Total elapsed1:35–1:38
| Evidence | RedGoofyNinja | BlueChinDiesel |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 0 | 0 |
| Counter attemptsContext | 0 | 0 |
| Counters landedContext | 0 | 0 |
| Taunts completedContext | 0 | 0 |
| Taunts interruptedContext | 0 | 0 |
| Slips and dodgesContext | 0 | 0 |
| Punches slipped or dodgedContext | 0 | 0 |
| Slip and dodge counters landedContext | 0 | 0 |
| Punches landedContext | 3 | 1 |
| Damage dealtContext | 566 | 83 |
| Clean damageScoring criterion | 566 | 83 |
| Effective aggressionScoring criterion | 240 | 101 |
| Successful defenseScoring criterion | 0 | 0 |
| KnockdownsScoring criterion | 1 | 0 |
Career changes
How this result changed each boxer's record, XP, and available stat points.
GoofyNinja
+55 XP- Fight XP
- +30 XP
- Win streak bonus
- +25 XP
- Level
- 25 → 25
- Stat points
- 49 → 49
Replay verification
The stored replay matches the official fight record.
Technical details
- Replay digest
57e5ae2cf4872d33a1fbae3db81de1329c1bd5e33efa6a893f7a5ad7ead6e728- Fight ruleset
current-fight-rules- Raw tick range
- 180–5931
- Final round
- 2