naya wins by knockout
Hercules landed 23 of 61 punches and scored 1 knockdown. naya landed 57 of 99 punches and scored 3 knockdowns.
naya@nayak1lol
Fight recap
naya wins by KO in round 2
Ace Eater and naya traded the first round on the scorecards, with Ace Eater winning it on all three judges' cards at 8-6 even though naya landed more punches, 26 to 18. Ace Eater scored the only knockdown of that round, but naya got back up. Round 2 belonged to naya, who landed 31 punches to Ace Eater's 5 and scored three knockdowns.
Accuracy told a similar story, with naya landing 58% of punches thrown to Ace Eater's 38%. naya also landed 28 body punches, while Ace Eater landed none to the body. Ace Eater's hook was the most thrown punch at 50, landing 18, and naya's share of all damage dealt reached 54%, compared with 46% for Ace Eater. naya took the victory by knockout in round 2.
The fight in numbers
All fight statistics
| Statistic | Hercules | naya |
|---|---|---|
| Landed / thrown | 23 / 61 | 57 / 99 |
| Accuracy | 37.70% | 57.57% |
| Knockdowns | 1 | 3 |
| Damage dealt | 8314 | 9853 |
| Blocks | 12 | 10 |
| Completed combos | 0 | 0 |
| Combo follow-ups landed | 0 | 9 |
| Counter attempts | 4 | 5 |
| Counters landed | 2 | 5 |
| Taunts completed | 2 | 6 |
| Taunts interrupted | 0 | 0 |
| Slips and dodges | 4 | 6 |
| Punches slipped or dodged | 0 | 2 |
| Slip and dodge counters landed | 0 | 1 |
Punch types
Punch statistics
Official punch totals for both boxers.
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 61 | 23 | 38 | 37.70% |
| Jab | 0 | 0 | 0 | 0.00% |
| Cross | 0 | 0 | 0 | 0.00% |
| Hook | 50 | 18 | 32 | 36.00% |
| Uppercut | 11 | 5 | 6 | 45.45% |
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 99 | 57 | 42 | 57.57% |
| Jab | 45 | 28 | 17 | 62.22% |
| Cross | 6 | 1 | 5 | 16.66% |
| Hook | 3 | 2 | 1 | 66.66% |
| Uppercut | 45 | 26 | 19 | 57.77% |
Fight timeline
See what landed, what missed, and when the fight turned.
Action hides punch windups, referee counts, and get-up attempts. All events includes every event type; choose Both corners and All rounds for the complete record.
Scorecards
Judge 1
Scroll horizontally for every column.
| Round | Red corner — Hercules | Blue corner — naya |
|---|---|---|
| Round 1 | 8 | 6 |
Judge 2
Scroll horizontally for every column.
| Round | Red corner — Hercules | Blue corner — naya |
|---|---|---|
| Round 1 | 8 | 6 |
Judge 3
Scroll horizontally for every column.
| Round | Red corner — Hercules | Blue corner — naya |
|---|---|---|
| Round 1 | 8 | 6 |
Round-by-round
Official totals and scoring data for each completed round.
Round 1
Total elapsed0:03–1:10
| Evidence | RedHercules | Bluenaya |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 0 | 1 |
| Counter attemptsContext | 3 | 2 |
| Counters landedContext | 2 | 2 |
| Taunts completedContext | 2 | 0 |
| Taunts interruptedContext | 0 | 0 |
| Slips and dodgesContext | 3 | 4 |
| Punches slipped or dodgedContext | 0 | 1 |
| Slip and dodge counters landedContext | 0 | 0 |
| Punches landedContext | 18 | 26 |
| Damage dealtContext | 6993 | 6664 |
| Clean damageScoring criterion | 3468 | 3360 |
| Effective aggressionScoring criterion | 1315 | 2074 |
| Successful defenseScoring criterion | 700 | 800 |
| KnockdownsScoring criterion | 1 | 0 |
Round 2
Total elapsed1:20–2:26
| Evidence | RedHercules | Bluenaya |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 0 | 8 |
| Counter attemptsContext | 1 | 3 |
| Counters landedContext | 0 | 3 |
| Taunts completedContext | 0 | 6 |
| Taunts interruptedContext | 0 | 0 |
| Slips and dodgesContext | 1 | 2 |
| Punches slipped or dodgedContext | 0 | 1 |
| Slip and dodge counters landedContext | 0 | 1 |
| Punches landedContext | 5 | 31 |
| Damage dealtContext | 1321 | 3189 |
| Clean damageScoring criterion | 1016 | 2944 |
| Effective aggressionScoring criterion | 426 | 2919 |
| Successful defenseScoring criterion | 500 | 400 |
| KnockdownsScoring criterion | 0 | 3 |
Career changes
How this result changed each boxer's record, XP, and available stat points.
Hercules
+45 XP- Fight XP
- +45 XP
- Level
- 68 → 68
- Stat points
- 92 → 92
naya
+100 XP- Fight XP
- +75 XP
- Win streak bonus
- +25 XP
- Level
- 31 → 31
- Stat points
- 55 → 55
Hercules
-4- Rating
- 1589 → 1585
- Placements
- 5 / 5
naya
+23- Rating
- 1880 → 1903
- Placements
- 5 / 5
Replay verification
The stored replay matches the official fight record.
Technical details
- Replay digest
07170ba430440dbcc26fa78097feb18289aa881eccda1475d2bbdeb690a8a2d3- Fight ruleset
current-fight-rules- Raw tick range
- 180–8781
- Final round
- 2