BonkersMeatball wins by knockout
BonkersMeatball landed 49 of 75 punches and scored 3 knockdowns. Bob Toss landed 30 of 41 punches and scored 0 knockdowns.
Bob Toss
Fight highlights
Fight recap
BonkersMeatball wins by KO in round 2
Bob Toss was the sharper puncher early, landing 21 of 25 in the opening round to BonkersMeatball’s 24, but BonkersMeatball still took all three cards 10-9. The fight swung in the second: BonkersMeatball landed 25 of 34, including nine of 10 crosses and eight of 10 uppercuts, while Bob Toss managed nine of 16. Three knockdowns followed, with BonkersMeatball adding four clean follow-up punches and five completed taunts across the fight. BonkersMeatball took the victory by knockout in round 2.
The fight in numbers
All fight statistics
| Statistic | BonkersMeatball | Bob Toss |
|---|---|---|
| Landed / thrown | 49 / 75 | 30 / 41 |
| Accuracy | 65.33% | 73.17% |
| Knockdowns | 3 | 0 |
| Damage dealt | 8747 | 4465 |
| Blocks | 1 | 3 |
| Completed combos | 0 | 0 |
| Combo follow-ups landed | 7 | 2 |
| Counter attempts | 0 | 2 |
| Counters landed | 0 | 1 |
| Taunts completed | 5 | 0 |
| Taunts interrupted | 0 | 0 |
Punch types
Punch statistics
Official punch totals for both boxers.
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 75 | 49 | 26 | 65.33% |
| Jab | 13 | 9 | 4 | 69.23% |
| Cross | 12 | 9 | 3 | 75.00% |
| Hook | 10 | 6 | 4 | 60.00% |
| Uppercut | 40 | 25 | 15 | 62.50% |
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 41 | 30 | 11 | 73.17% |
| Jab | 17 | 13 | 4 | 76.47% |
| Cross | 1 | 0 | 1 | 0.00% |
| Hook | 13 | 10 | 3 | 76.92% |
| Uppercut | 10 | 7 | 3 | 70.00% |
Fight timeline
See what landed, what missed, and when the fight turned.
Action hides punch windups, referee counts, and get-up attempts. All events includes every event type; choose Both corners and All rounds for the complete record.
Scorecards
Judge 1
Scroll horizontally for every column.
| Round | Red corner — BonkersMeatball | Blue corner — Bob Toss |
|---|---|---|
| Round 1 | 10 | 9 |
Judge 2
Scroll horizontally for every column.
| Round | Red corner — BonkersMeatball | Blue corner — Bob Toss |
|---|---|---|
| Round 1 | 10 | 9 |
Judge 3
Scroll horizontally for every column.
| Round | Red corner — BonkersMeatball | Blue corner — Bob Toss |
|---|---|---|
| Round 1 | 10 | 9 |
Round-by-round
Official totals and scoring data for each completed round.
Round 1
Total elapsed0:03–1:03
| Evidence | RedBonkersMeatball | BlueBob Toss |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 3 | 2 |
| Counter attemptsContext | 0 | 1 |
| Counters landedContext | 0 | 1 |
| Taunts completedContext | 0 | 0 |
| Taunts interruptedContext | 0 | 0 |
| Punches landedContext | 24 | 21 |
| Damage dealtContext | 4196 | 2984 |
| Clean damageScoring criterion | 4165 | 2923 |
| Effective aggressionScoring criterion | 1956 | 1789 |
| Successful defenseScoring criterion | 100 | 100 |
| KnockdownsScoring criterion | 0 | 0 |
Round 2
Total elapsed1:13–2:01
| Evidence | RedBonkersMeatball | BlueBob Toss |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 4 | 0 |
| Counter attemptsContext | 0 | 1 |
| Counters landedContext | 0 | 0 |
| Taunts completedContext | 5 | 0 |
| Taunts interruptedContext | 0 | 0 |
| Punches landedContext | 25 | 9 |
| Damage dealtContext | 4551 | 1481 |
| Clean damageScoring criterion | 4470 | 1481 |
| Effective aggressionScoring criterion | 2022 | 727 |
| Successful defenseScoring criterion | 0 | 200 |
| KnockdownsScoring criterion | 3 | 0 |
Career changes
How this result changed each boxer's record, XP, and available stat points.
BonkersMeatball
+55 XP- Fight XP
- +30 XP
- Win streak bonus
- +25 XP
- Level
- 25 → 25
- Stat points
- 49 → 49
Replay verification
Replay verifiedThe stored replay matches the official fight record.
Technical details
- Replay digest
36907fd0c72161c176558a54424b8b6a61d93531d24a5ec7f62cb9087a99c262- Fight ruleset
current-fight-rules- Raw tick range
- 180–7284
- Final round
- 2