Porter wins by knockout
Porter landed 83 of 119 punches and scored 3 knockdowns. Hercules landed 28 of 59 punches and scored 1 knockdown.
Fight recap
Porter wins by KO in round 3
Porter and Ace Eater met in a three-round fight defined by the body work. Porter landed 74 body punches to Ace Eater's zero, finishing with 83 landed at 70 percent accuracy, yet Ace Eater's share of the damage dealt in the fight was 56 percent. Porter took the first two rounds on all three judges' cards and scored the first knockdown in round 2.
Porter landed 26 punches to 13 in round 1 and 37 to 10 in round 2, winning both rounds on every card. Round 3 produced three knockdowns: Porter dropped Ace Eater twice and Ace Eater dropped Porter once. Ace Eater also picked up two headbutt fouls and lost 2 points to deductions. Porter took the victory by knockout in round 3.
The fight in numbers
All fight statistics
| Statistic | Porter | Hercules |
|---|---|---|
| Landed / thrown | 83 / 119 | 28 / 59 |
| Accuracy | 69.74% | 47.45% |
| Knockdowns | 3 | 1 |
| Damage dealt | 7423 | 9597 |
| Blocks | 7 | 8 |
| Completed combos | 0 | 0 |
| Combo follow-ups landed | 8 | 0 |
| Counter attempts | 2 | 4 |
| Counters landed | 2 | 3 |
| Taunts completed | 12 | 1 |
| Taunts interrupted | 0 | 1 |
| Slips and dodges | 1 | 7 |
| Punches slipped or dodged | 0 | 2 |
| Slip and dodge counters landed | 0 | 0 |
Punch types
Punch statistics
Official punch totals for both boxers.
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 119 | 83 | 36 | 69.74% |
| Jab | 23 | 12 | 11 | 52.17% |
| Cross | 6 | 3 | 3 | 50.00% |
| Hook | 3 | 1 | 2 | 33.33% |
| Uppercut | 87 | 67 | 20 | 77.01% |
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 59 | 28 | 31 | 47.45% |
| Jab | 0 | 0 | 0 | 0.00% |
| Cross | 2 | 0 | 2 | 0.00% |
| Hook | 47 | 24 | 23 | 51.06% |
| Uppercut | 10 | 4 | 6 | 40.00% |
Fight timeline
See what landed, what missed, and when the fight turned.
Action hides punch windups, referee counts, and get-up attempts. All events includes every event type; choose Both corners and All rounds for the complete record.
Scorecards
Judge 1
Scroll horizontally for every column.
| Round | Red corner — Porter | Blue corner — Hercules |
|---|---|---|
| Round 1 | 10 | 7 |
| Round 2 | 10 | 8 |
Judge 2
Scroll horizontally for every column.
| Round | Red corner — Porter | Blue corner — Hercules |
|---|---|---|
| Round 1 | 10 | 7 |
| Round 2 | 10 | 8 |
Judge 3
Scroll horizontally for every column.
| Round | Red corner — Porter | Blue corner — Hercules |
|---|---|---|
| Round 1 | 10 | 7 |
| Round 2 | 10 | 8 |
Round-by-round
Official totals and scoring data for each completed round.
Round 1
Total elapsed0:03–1:03
| Evidence | RedPorter | BlueHercules |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 0 | 0 |
| Counter attemptsContext | 0 | 1 |
| Counters landedContext | 0 | 1 |
| Taunts completedContext | 0 | 0 |
| Taunts interruptedContext | 0 | 1 |
| Slips and dodgesContext | 1 | 7 |
| Punches slipped or dodgedContext | 0 | 2 |
| Slip and dodge counters landedContext | 0 | 0 |
| Punches landedContext | 26 | 13 |
| Damage dealtContext | 2494 | 5688 |
| Clean damageScoring criterion | 2295 | 2602 |
| Effective aggressionScoring criterion | 2537 | 909 |
| Successful defenseScoring criterion | 200 | 500 |
| KnockdownsScoring criterion | 0 | 0 |
Round 2
Total elapsed1:13–2:21
| Evidence | RedPorter | BlueHercules |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 4 | 0 |
| Counter attemptsContext | 1 | 1 |
| Counters landedContext | 1 | 0 |
| Taunts completedContext | 4 | 0 |
| Taunts interruptedContext | 0 | 0 |
| Slips and dodgesContext | 0 | 0 |
| Punches slipped or dodgedContext | 0 | 0 |
| Slip and dodge counters landedContext | 0 | 0 |
| Punches landedContext | 37 | 10 |
| Damage dealtContext | 3058 | 2459 |
| Clean damageScoring criterion | 3040 | 2290 |
| Effective aggressionScoring criterion | 3660 | 824 |
| Successful defenseScoring criterion | 400 | 100 |
| KnockdownsScoring criterion | 1 | 0 |
Round 3
Total elapsed2:31–3:15
| Evidence | RedPorter | BlueHercules |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 4 | 0 |
| Counter attemptsContext | 1 | 2 |
| Counters landedContext | 1 | 2 |
| Taunts completedContext | 8 | 1 |
| Taunts interruptedContext | 0 | 0 |
| Slips and dodgesContext | 0 | 0 |
| Punches slipped or dodgedContext | 0 | 0 |
| Slip and dodge counters landedContext | 0 | 0 |
| Punches landedContext | 20 | 5 |
| Damage dealtContext | 1871 | 1450 |
| Clean damageScoring criterion | 1777 | 1398 |
| Effective aggressionScoring criterion | 1963 | 414 |
| Successful defenseScoring criterion | 100 | 400 |
| KnockdownsScoring criterion | 2 | 1 |
Career changes
How this result changed each boxer's record, XP, and available stat points.
Porter
+75 XP- Fight XP
- +75 XP
- Level
- 35 → 35
- Stat points
- 59 → 59
Hercules
+45 XP- Fight XP
- +45 XP
- Level
- 70 → 70
- Stat points
- 94 → 94
Porter
+63- Rating
- 1457 → 1520
- Placements
- 5 / 5
Hercules
-16- Rating
- 1616 → 1600
- Placements
- 5 / 5
Replay verification
The stored replay matches the official fight record.
Technical details
- Replay digest
ab90603409f6b268153ad228f167e24c8f7fd1a5554f2de872cd8bfda0644e1c- Fight ruleset
current-fight-rules- Raw tick range
- 180–11716
- Final round
- 3