GoofyNinja wins by knockout
GoofyNinja landed 53 of 70 punches and scored 4 knockdowns. Uppercutie landed 32 of 35 punches and scored 0 knockdowns.
Goofy
Uppercutie
Fight recap
GoofyNinja wins by KO in round 2
GoofyNinja and Uppercutie traded leather in a two-round fight that never stopped being loud. Red corner GoofyNinja came out swinging and didn't slow down, landing 53 of 70 punches, and the uppercut was the favorite weapon, thrown 25 times. Uppercutie was no pushover, hitting 91% of their punches, but the knockdowns kept piling up!
Round 1 was a nightmare for Uppercutie, who hit the canvas twice and was dazed twice before climbing back up each time. GoofyNinja scored 4 knockdowns across the fight and owned 73% of all the damage dealt. Round 2 brought more of the same, with two more knockdowns, plus two headbutt fouls and 2 points deducted from GoofyNinja. Uppercutie still landed 8 body shots, a bright spot in a tough night! GoofyNinja took the victory by knockout in round 2.
The fight in numbers
All fight statistics
| Statistic | GoofyNinja | Uppercutie |
|---|---|---|
| Landed / thrown | 53 / 70 | 32 / 35 |
| Accuracy | 75.71% | 91.42% |
| Knockdowns | 4 | 0 |
| Damage dealt | 10435 | 3926 |
| Blocks | 1 | 1 |
| Completed combos | 3 | 0 |
| Combo follow-ups landed | 22 | 4 |
| Counter attempts | 1 | 0 |
| Counters landed | 1 | 0 |
| Taunts completed | 0 | 0 |
| Taunts interrupted | 0 | 0 |
| Slips and dodges | 0 | 0 |
| Punches slipped or dodged | 0 | 0 |
| Slip and dodge counters landed | 0 | 0 |
Punch types
Punch statistics
Official punch totals for both boxers.
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 70 | 53 | 17 | 75.71% |
| Jab | 24 | 22 | 2 | 91.66% |
| Cross | 8 | 7 | 1 | 87.50% |
| Hook | 13 | 6 | 7 | 46.15% |
| Uppercut | 25 | 18 | 7 | 72.00% |
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 35 | 32 | 3 | 91.42% |
| Jab | 1 | 1 | 0 | 100.00% |
| Cross | 23 | 22 | 1 | 95.65% |
| Hook | 2 | 2 | 0 | 100.00% |
| Uppercut | 9 | 7 | 2 | 77.77% |
Fight timeline
See what landed, what missed, and when the fight turned.
Action hides punch windups, referee counts, and get-up attempts. All events includes every event type; choose Both corners and All rounds for the complete record.
Scorecards
Judge 1
Scroll horizontally for every column.
| Round | Red corner — GoofyNinja | Blue corner — Uppercutie |
|---|---|---|
| Round 1 | 10 | 7 |
Judge 2
Scroll horizontally for every column.
| Round | Red corner — GoofyNinja | Blue corner — Uppercutie |
|---|---|---|
| Round 1 | 10 | 7 |
Judge 3
Scroll horizontally for every column.
| Round | Red corner — GoofyNinja | Blue corner — Uppercutie |
|---|---|---|
| Round 1 | 10 | 7 |
Round-by-round
Official totals and scoring data for each completed round.
Round 1
Total elapsed0:03–1:15
| Evidence | RedGoofyNinja | BlueUppercutie |
|---|---|---|
| Completed combosContext | 3 | 0 |
| Combo follow-ups landedContext | 20 | 2 |
| Counter attemptsContext | 1 | 0 |
| Counters landedContext | 1 | 0 |
| Taunts completedContext | 0 | 0 |
| Taunts interruptedContext | 0 | 0 |
| Slips and dodgesContext | 0 | 0 |
| Punches slipped or dodgedContext | 0 | 0 |
| Slip and dodge counters landedContext | 0 | 0 |
| Punches landedContext | 39 | 21 |
| Damage dealtContext | 5655 | 2449 |
| Clean damageScoring criterion | 5618 | 2208 |
| Effective aggressionScoring criterion | 3140 | 1787 |
| Successful defenseScoring criterion | 100 | 100 |
| KnockdownsScoring criterion | 2 | 0 |
Round 2
Total elapsed1:25–1:58
| Evidence | RedGoofyNinja | BlueUppercutie |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 2 | 2 |
| Counter attemptsContext | 0 | 0 |
| Counters landedContext | 0 | 0 |
| Taunts completedContext | 0 | 0 |
| Taunts interruptedContext | 0 | 0 |
| Slips and dodgesContext | 0 | 0 |
| Punches slipped or dodgedContext | 0 | 0 |
| Slip and dodge counters landedContext | 0 | 0 |
| Punches landedContext | 14 | 11 |
| Damage dealtContext | 4780 | 1477 |
| Clean damageScoring criterion | 1780 | 1477 |
| Effective aggressionScoring criterion | 1010 | 943 |
| Successful defenseScoring criterion | 0 | 0 |
| KnockdownsScoring criterion | 2 | 0 |
Career changes
How this result changed each boxer's record, XP, and available stat points.
GoofyNinja
+55 XP- Fight XP
- +30 XP
- Win streak bonus
- +25 XP
- Level
- 25 → 25
- Stat points
- 49 → 49
Replay verification
The stored replay matches the official fight record.
Technical details
- Replay digest
f5e5f1fe13fe9e76f707f7a140c9f381321e551d09a177de142d7f3f0c3d78e0- Fight ruleset
current-fight-rules- Raw tick range
- 180–7133
- Final round
- 2