ZythSchoolAcc wins by knockout
ZythSchoolAcc landed 43 of 52 punches and scored 4 knockdowns. BruiseLee landed 17 of 21 punches and scored 0 knockdowns.
BruiseLee
Fight highlights
No recording is available for this fight.
Fight recap
ZythSchoolAcc wins by KO in round 2
ZythSchoolAcc dominated behind a sharply higher output, landing 43 of 52 punches to BruiseLee’s 17 of 21. The red corner scored two knockdowns in each round, while BruiseLee managed only four body shots among his landed punches and was repeatedly stunned in the opening frame. ZythSchoolAcc also completed five clean follow-up punches and added nine taunts without an interruption, while the first-round scorecards all read 10-7. ZythSchoolAcc took the victory by knockout in round 2.
The fight in numbers
All fight statistics
| Statistic | ZythSchoolAcc | BruiseLee |
|---|---|---|
| Landed / thrown | 43 / 52 | 17 / 21 |
| Accuracy | 82.69% | 80.95% |
| Knockdowns | 4 | 0 |
| Damage dealt | 7535 | 2285 |
| Blocks | 0 | 1 |
| Completed combos | 0 | 0 |
| Combo follow-ups landed | 5 | 0 |
| Counter attempts | 0 | 0 |
| Counters landed | 0 | 0 |
| Taunts completed | 9 | 0 |
| Taunts interrupted | 0 | 0 |
Punch types
Punch statistics
Official punch totals for both boxers.
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 52 | 43 | 9 | 82.69% |
| Jab | 9 | 8 | 1 | 88.88% |
| Cross | 0 | 0 | 0 | 0.00% |
| Hook | 20 | 18 | 2 | 90.00% |
| Uppercut | 23 | 17 | 6 | 73.91% |
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 21 | 17 | 4 | 80.95% |
| Jab | 5 | 5 | 0 | 100.00% |
| Cross | 0 | 0 | 0 | 0.00% |
| Hook | 11 | 8 | 3 | 72.72% |
| Uppercut | 5 | 4 | 1 | 80.00% |
Fight timeline
See what landed, what missed, and when the fight turned.
Action hides punch windups, referee counts, and get-up attempts. All events includes every event type; choose Both corners and All rounds for the complete record.
Scorecards
Judge 1
Scroll horizontally for every column.
| Round | Red corner — ZythSchoolAcc | Blue corner — BruiseLee |
|---|---|---|
| Round 1 | 10 | 7 |
Judge 2
Scroll horizontally for every column.
| Round | Red corner — ZythSchoolAcc | Blue corner — BruiseLee |
|---|---|---|
| Round 1 | 10 | 7 |
Judge 3
Scroll horizontally for every column.
| Round | Red corner — ZythSchoolAcc | Blue corner — BruiseLee |
|---|---|---|
| Round 1 | 10 | 7 |
Round-by-round
Official totals and scoring data for each completed round.
Round 1
Total elapsed0:03–1:16
| Evidence | RedZythSchoolAcc | BlueBruiseLee |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 5 | 0 |
| Counter attemptsContext | 0 | 0 |
| Counters landedContext | 0 | 0 |
| Taunts completedContext | 6 | 0 |
| Taunts interruptedContext | 0 | 0 |
| Punches landedContext | 35 | 15 |
| Damage dealtContext | 5980 | 2050 |
| Clean damageScoring criterion | 5868 | 2050 |
| Effective aggressionScoring criterion | 2824 | 1266 |
| Successful defenseScoring criterion | 0 | 0 |
| KnockdownsScoring criterion | 2 | 0 |
Round 2
Total elapsed1:26–1:54
| Evidence | RedZythSchoolAcc | BlueBruiseLee |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 0 | 0 |
| Counter attemptsContext | 0 | 0 |
| Counters landedContext | 0 | 0 |
| Taunts completedContext | 3 | 0 |
| Taunts interruptedContext | 0 | 0 |
| Punches landedContext | 8 | 2 |
| Damage dealtContext | 1555 | 235 |
| Clean damageScoring criterion | 1516 | 235 |
| Effective aggressionScoring criterion | 645 | 180 |
| Successful defenseScoring criterion | 0 | 100 |
| KnockdownsScoring criterion | 2 | 0 |
Career changes
How this result changed each boxer's record, XP, and available stat points.
ZythSchoolAcc
+55 XP- Fight XP
- +30 XP
- Win streak bonus
- +25 XP
- Level
- 4 → 4
- Stat points
- 28 → 28
Replay verification
Replay verifiedThe stored replay matches the official fight record.
Technical details
- Replay digest
de3d4d49355f55bd7f6b55ceacb225f0865d000a6b4f3faa7e99c9d167a0cc46- Fight ruleset
first-clinch-punch-safe- Raw tick range
- 180–6892
- Final round
- 2