Tython wins by knockout
Sean landed 38 of 66 punches and scored 0 knockdowns. Tython landed 43 of 57 punches and scored 2 knockdowns.
Tython
Fight highlights
No recording is available for this fight.
Fight recap
Tython wins by KO in round 2
Tython seized control with cleaner, more effective work, dropping Sean once in the opening round and earning a unanimous 10-8 score from all three judges. Sean landed 38 punches to Tython’s 41, but Tython’s 74.5% accuracy far exceeded Sean’s 59.4%, while also holding a 9-6 edge in counters and producing nearly 1,900 more damage in the round. Sean managed no landed punches in the second before Tython scored another knockdown. Tython took the victory by knockout in round 2.
The fight in numbers
All fight statistics
| Statistic | Sean | Tython |
|---|---|---|
| Landed / thrown | 38 / 66 | 43 / 57 |
| Accuracy | 57.57% | 75.43% |
| Knockdowns | 0 | 2 |
| Damage dealt | 7320 | 9566 |
| Blocks | 8 | 15 |
| Completed combos | 0 | 0 |
| Combo follow-ups landed | 11 | 5 |
| Counter attempts | 7 | 11 |
| Counters landed | 6 | 10 |
| Taunts completed | Not recorded | Not recorded |
| Taunts interrupted | Not recorded | Not recorded |
Punch types
Punch statistics
Official punch totals for both boxers.
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 66 | 38 | 28 | 57.57% |
| Jab | 66 | 38 | 28 | 57.57% |
| Cross | 0 | 0 | 0 | 0.00% |
| Hook | 0 | 0 | 0 | 0.00% |
| Uppercut | 0 | 0 | 0 | 0.00% |
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 57 | 43 | 14 | 75.43% |
| Jab | 33 | 28 | 5 | 84.84% |
| Cross | 14 | 9 | 5 | 64.28% |
| Hook | 10 | 6 | 4 | 60.00% |
| Uppercut | 0 | 0 | 0 | 0.00% |
Fight timeline
See what landed, what missed, and when the fight turned.
Action hides punch windups, referee counts, and get-up attempts. All events includes every event type; choose Both corners and All rounds for the complete record.
Scorecards
Judge 1
Scroll horizontally for every column.
| Round | Red corner — Sean | Blue corner — Tython |
|---|---|---|
| Round 1 | 8 | 10 |
Judge 2
Scroll horizontally for every column.
| Round | Red corner — Sean | Blue corner — Tython |
|---|---|---|
| Round 1 | 8 | 10 |
Judge 3
Scroll horizontally for every column.
| Round | Red corner — Sean | Blue corner — Tython |
|---|---|---|
| Round 1 | 8 | 10 |
Round-by-round
Official totals and scoring data for each completed round.
Round 1
Total elapsed0:03–1:14
| Evidence | RedSean | BlueTython |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 11 | 5 |
| Counter attemptsContext | 7 | 10 |
| Counters landedContext | 6 | 9 |
| Taunts completedContext | Not recorded | Not recorded |
| Taunts interruptedContext | Not recorded | Not recorded |
| Punches landedContext | 38 | 41 |
| Damage dealtContext | 7284 | 9170 |
| Clean damageScoring criterion | 6816 | 8811 |
| Effective aggressionScoring criterion | 3335 | 3593 |
| Successful defenseScoring criterion | 800 | 1400 |
| KnockdownsScoring criterion | 0 | 1 |
Round 2
Total elapsed1:24–1:35
| Evidence | RedSean | BlueTython |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 0 | 0 |
| Counter attemptsContext | 0 | 1 |
| Counters landedContext | 0 | 1 |
| Taunts completedContext | Not recorded | Not recorded |
| Taunts interruptedContext | Not recorded | Not recorded |
| Punches landedContext | 0 | 2 |
| Damage dealtContext | 36 | 396 |
| Clean damageScoring criterion | 0 | 396 |
| Effective aggressionScoring criterion | 0 | 160 |
| Successful defenseScoring criterion | 0 | 100 |
| KnockdownsScoring criterion | 0 | 1 |
Career changes
How this result changed each boxer's record, XP, and available stat points.
Sean
+0 XP- Fight XP
- +0 XP
Fight XP not awarded: repeated opponent.
- Level
- 12 → 12
- Stat points
- 36 → 36
Replay verification
Replay verifiedThe stored replay matches the official fight record.
Technical details
- Replay digest
b84e870c6bda12f5619980d1ea495051ad19bc72e7ce12a3a50495a4ea688fd2- Fight ruleset
guard-stamina-recovery- Raw tick range
- 180–5746
- Final round
- 2