Raii wins by knockout
Raii landed 59 of 87 punches and scored 4 knockdowns. Snooze Dogg landed 50 of 69 punches and scored 0 knockdowns.
Snooze Dogg
Fight highlights
Fight recap
Raii wins by KO in round 3
Raii’s uppercut-heavy attack steadily separated the fighters after a competitive opening: Snooze Dogg landed 17 punches to 16 in round one, but Raii answered with a knockdown and a 23-18 edge in round two. Raii’s counters and inside work were decisive, producing five clean replies and 32 clinch punches landed overall, while Snooze Dogg had no recorded counters.
The third round became a sustained collapse, with Raii landing 20 punches and scoring three knockdowns. Snooze Dogg’s 50 total landed punches kept his accuracy slightly higher, but Raii’s 59 landed shots produced far more damage and all four knockdowns. Raii took the victory by knockout in round 3.
The fight in numbers
All fight statistics
| Statistic | Raii | Snooze Dogg |
|---|---|---|
| Landed / thrown | 59 / 87 | 50 / 69 |
| Accuracy | 67.81% | 72.46% |
| Knockdowns | 4 | 0 |
| Damage dealt | 10060 | 6456 |
| Blocks | 11 | 6 |
| Completed combos | 0 | 0 |
| Combo follow-ups landed | 0 | 3 |
| Counter attempts | 5 | 0 |
| Counters landed | 5 | 0 |
| Taunts completed | 0 | 0 |
| Taunts interrupted | 0 | 0 |
Punch types
Punch statistics
Official punch totals for both boxers.
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 87 | 59 | 28 | 67.81% |
| Jab | 10 | 8 | 2 | 80.00% |
| Cross | 5 | 4 | 1 | 80.00% |
| Hook | 9 | 5 | 4 | 55.55% |
| Uppercut | 63 | 42 | 21 | 66.66% |
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 69 | 50 | 19 | 72.46% |
| Jab | 24 | 18 | 6 | 75.00% |
| Cross | 4 | 3 | 1 | 75.00% |
| Hook | 14 | 9 | 5 | 64.28% |
| Uppercut | 27 | 20 | 7 | 74.07% |
Fight timeline
See what landed, what missed, and when the fight turned.
Action hides punch windups, referee counts, and get-up attempts. All events includes every event type; choose Both corners and All rounds for the complete record.
Scorecards
Judge 1
Scroll horizontally for every column.
| Round | Red corner — Raii | Blue corner — Snooze Dogg |
|---|---|---|
| Round 1 | 10 | 9 |
| Round 2 | 10 | 8 |
Judge 2
Scroll horizontally for every column.
| Round | Red corner — Raii | Blue corner — Snooze Dogg |
|---|---|---|
| Round 1 | 10 | 9 |
| Round 2 | 10 | 8 |
Judge 3
Scroll horizontally for every column.
| Round | Red corner — Raii | Blue corner — Snooze Dogg |
|---|---|---|
| Round 1 | 10 | 9 |
| Round 2 | 10 | 8 |
Round-by-round
Official totals and scoring data for each completed round.
Round 1
Total elapsed0:03–1:03
| Evidence | RedRaii | BlueSnooze Dogg |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 0 | 1 |
| Counter attemptsContext | 1 | 0 |
| Counters landedContext | 1 | 0 |
| Taunts completedContext | 0 | 0 |
| Taunts interruptedContext | 0 | 0 |
| Punches landedContext | 16 | 17 |
| Damage dealtContext | 2857 | 2507 |
| Clean damageScoring criterion | 2768 | 2382 |
| Effective aggressionScoring criterion | 1320 | 1471 |
| Successful defenseScoring criterion | 500 | 300 |
| KnockdownsScoring criterion | 0 | 0 |
Round 2
Total elapsed1:13–2:18
| Evidence | RedRaii | BlueSnooze Dogg |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 0 | 0 |
| Counter attemptsContext | 2 | 0 |
| Counters landedContext | 2 | 0 |
| Taunts completedContext | 0 | 0 |
| Taunts interruptedContext | 0 | 0 |
| Punches landedContext | 23 | 18 |
| Damage dealtContext | 3593 | 2086 |
| Clean damageScoring criterion | 3593 | 1995 |
| Effective aggressionScoring criterion | 1882 | 1569 |
| Successful defenseScoring criterion | 300 | 0 |
| KnockdownsScoring criterion | 1 | 0 |
Round 3
Total elapsed2:28–3:40
| Evidence | RedRaii | BlueSnooze Dogg |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 0 | 2 |
| Counter attemptsContext | 2 | 0 |
| Counters landedContext | 2 | 0 |
| Taunts completedContext | 0 | 0 |
| Taunts interruptedContext | 0 | 0 |
| Punches landedContext | 20 | 15 |
| Damage dealtContext | 3610 | 1863 |
| Clean damageScoring criterion | 3433 | 1703 |
| Effective aggressionScoring criterion | 1635 | 1286 |
| Successful defenseScoring criterion | 300 | 300 |
| KnockdownsScoring criterion | 3 | 0 |
Career changes
How this result changed each boxer's record, XP, and available stat points.
Raii
+55 XP- Fight XP
- +30 XP
- Win streak bonus
- +25 XP
- Level
- 2 → 2
- Stat points
- 26 → 26
Replay verification
Replay verifiedThe stored replay matches the official fight record.
Technical details
- Replay digest
825253b44ba08275d0a49517cad7c357d9662c2a56bc81ab8d1843c293447955- Fight ruleset
current-fight-rules- Raw tick range
- 180–13242
- Final round
- 3