BonkersMeatball wins by knockout
DapperBison landed 31 of 51 punches and scored 0 knockdowns. BonkersMeatball landed 44 of 80 punches and scored 3 knockdowns.
Fight highlights
Fight recap
BonkersMeatball wins by KO in round 2
BonkersMeatball seized the opening round, landing 24 punches to DapperBison’s 13 and taking all three judges’ cards 10-9. DapperBison sharpened his accuracy in the second, connecting on 18 of 25, but BonkersMeatball still landed 20 and scored three knockdowns. BonkersMeatball’s uppercut led his attack with 27 landed overall, while DapperBison’s inside work supplied 10 clinch punches and 3,378 damage. BonkersMeatball took the victory by knockout in round 2.
The fight in numbers
All fight statistics
| Statistic | DapperBison | BonkersMeatball |
|---|---|---|
| Landed / thrown | 31 / 51 | 44 / 80 |
| Accuracy | 60.78% | 55.00% |
| Knockdowns | 0 | 3 |
| Damage dealt | 6929 | 9055 |
| Blocks | 14 | 6 |
| Completed combos | 0 | 0 |
| Combo follow-ups landed | 1 | 1 |
| Counter attempts | 2 | 0 |
| Counters landed | 1 | 0 |
| Taunts completed | 0 | 5 |
| Taunts interrupted | 0 | 0 |
Punch types
Punch statistics
Official punch totals for both boxers.
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 51 | 31 | 20 | 60.78% |
| Jab | 12 | 7 | 5 | 58.33% |
| Cross | 1 | 1 | 0 | 100.00% |
| Hook | 16 | 9 | 7 | 56.25% |
| Uppercut | 22 | 14 | 8 | 63.63% |
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 80 | 44 | 36 | 55.00% |
| Jab | 12 | 6 | 6 | 50.00% |
| Cross | 10 | 4 | 6 | 40.00% |
| Hook | 17 | 7 | 10 | 41.17% |
| Uppercut | 41 | 27 | 14 | 65.85% |
Fight timeline
See what landed, what missed, and when the fight turned.
Action hides punch windups, referee counts, and get-up attempts. All events includes every event type; choose Both corners and All rounds for the complete record.
Scorecards
Judge 1
Scroll horizontally for every column.
| Round | Red corner — DapperBison | Blue corner — BonkersMeatball |
|---|---|---|
| Round 1 | 9 | 10 |
Judge 2
Scroll horizontally for every column.
| Round | Red corner — DapperBison | Blue corner — BonkersMeatball |
|---|---|---|
| Round 1 | 9 | 10 |
Judge 3
Scroll horizontally for every column.
| Round | Red corner — DapperBison | Blue corner — BonkersMeatball |
|---|---|---|
| Round 1 | 9 | 10 |
Round-by-round
Official totals and scoring data for each completed round.
Round 1
Total elapsed0:03–1:03
| Evidence | RedDapperBison | BlueBonkersMeatball |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 1 | 0 |
| Counter attemptsContext | 2 | 0 |
| Counters landedContext | 1 | 0 |
| Taunts completedContext | 0 | 0 |
| Taunts interruptedContext | 0 | 0 |
| Punches landedContext | 13 | 24 |
| Damage dealtContext | 2161 | 4281 |
| Clean damageScoring criterion | 1979 | 3807 |
| Effective aggressionScoring criterion | 1056 | 1952 |
| Successful defenseScoring criterion | 1000 | 400 |
| KnockdownsScoring criterion | 0 | 0 |
Round 2
Total elapsed1:13–2:08
| Evidence | RedDapperBison | BlueBonkersMeatball |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 0 | 1 |
| Counter attemptsContext | 0 | 0 |
| Counters landedContext | 0 | 0 |
| Taunts completedContext | 0 | 5 |
| Taunts interruptedContext | 0 | 0 |
| Punches landedContext | 18 | 20 |
| Damage dealtContext | 4768 | 4774 |
| Clean damageScoring criterion | 3116 | 2981 |
| Effective aggressionScoring criterion | 1387 | 1541 |
| Successful defenseScoring criterion | 400 | 200 |
| KnockdownsScoring criterion | 0 | 3 |
Career changes
How this result changed each boxer's record, XP, and available stat points.
DapperBison
+30 XP- Fight XP
- +30 XP
- Level
- 7 → 8
- Stat points
- 31 → 32
BonkersMeatball
+175 XP- Fight XP
- +50 XP
- Win streak bonus
- +125 XP
- Level
- 12 → 13
- Stat points
- 36 → 37
Replay verification
Replay verifiedThe stored replay matches the official fight record.
Technical details
- Replay digest
4b2b15363e81e6cb8ed748f86cdce550b6878872c1a4a0a1fd647a61e1d82286- Fight ruleset
current-fight-rules- Raw tick range
- 180–7684
- Final round
- 2