THE REAPER wins by knockout
THE REAPER landed 85 of 142 punches and scored 4 knockdowns. Elvis Pressure landed 114 of 134 punches and scored 0 knockdowns.
Elvis Pressure
Fight recap
THE REAPER wins by KO in round 3
THE REAPER and Elvis Pressure traded leather in a thriller that had fans gripping their seats! Elvis Pressure opened the show by sniping with a jab, landing 80 of 91 attempts, while THE REAPER came forward with a mountain of uppercuts. Hold on to your gloves, because this one got loud!
Elvis Pressure took the first two rounds on all three judges' cards, landing 114 of 134 punches for 85 percent accuracy. Then round 3 exploded! THE REAPER scored four knockdowns in the final frame. Elvis Pressure rose from three of them, but THE REAPER kept sending them back to the canvas. THE REAPER's 60 percent accuracy and 142 punches thrown kept the pressure relentless from the first bell to the last. THE REAPER took the victory by knockout in round 3.
The fight in numbers
All fight statistics
| Statistic | THE REAPER | Elvis Pressure |
|---|---|---|
| Landed / thrown | 85 / 142 | 114 / 134 |
| Accuracy | 59.85% | 85.07% |
| Knockdowns | 4 | 0 |
| Damage dealt | 9984 | 11068 |
| Blocks | 3 | 5 |
| Completed combos | 1 | 1 |
| Combo follow-ups landed | 17 | 25 |
| Counter attempts | 3 | 6 |
| Counters landed | 3 | 6 |
| Taunts completed | 8 | 0 |
| Taunts interrupted | 1 | 0 |
| Slips and dodges | 2 | 3 |
| Punches slipped or dodged | 0 | 2 |
| Slip and dodge counters landed | 0 | 2 |
Punch types
Punch statistics
Official punch totals for both boxers.
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 142 | 85 | 57 | 59.85% |
| Jab | 57 | 41 | 16 | 71.92% |
| Cross | 10 | 7 | 3 | 70.00% |
| Hook | 10 | 3 | 7 | 30.00% |
| Uppercut | 65 | 34 | 31 | 52.30% |
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 134 | 114 | 20 | 85.07% |
| Jab | 91 | 80 | 11 | 87.91% |
| Cross | 39 | 30 | 9 | 76.92% |
| Hook | 2 | 2 | 0 | 100.00% |
| Uppercut | 2 | 2 | 0 | 100.00% |
Fight timeline
See what landed, what missed, and when the fight turned.
Action hides punch windups, referee counts, and get-up attempts. All events includes every event type; choose Both corners and All rounds for the complete record.
Scorecards
Judge 1
Scroll horizontally for every column.
| Round | Red corner — THE REAPER | Blue corner — Elvis Pressure |
|---|---|---|
| Round 1 | 9 | 10 |
| Round 2 | 9 | 10 |
Judge 2
Scroll horizontally for every column.
| Round | Red corner — THE REAPER | Blue corner — Elvis Pressure |
|---|---|---|
| Round 1 | 9 | 10 |
| Round 2 | 9 | 10 |
Judge 3
Scroll horizontally for every column.
| Round | Red corner — THE REAPER | Blue corner — Elvis Pressure |
|---|---|---|
| Round 1 | 9 | 10 |
| Round 2 | 9 | 10 |
Round-by-round
Official totals and scoring data for each completed round.
Round 1
Total elapsed0:03–1:03
| Evidence | RedTHE REAPER | BlueElvis Pressure |
|---|---|---|
| Completed combosContext | 0 | 1 |
| Combo follow-ups landedContext | 4 | 16 |
| Counter attemptsContext | 3 | 4 |
| Counters landedContext | 3 | 4 |
| Taunts completedContext | 0 | 0 |
| Taunts interruptedContext | 1 | 0 |
| Slips and dodgesContext | 1 | 2 |
| Punches slipped or dodgedContext | 0 | 2 |
| Slip and dodge counters landedContext | 0 | 2 |
| Punches landedContext | 28 | 47 |
| Damage dealtContext | 2950 | 4301 |
| Clean damageScoring criterion | 2800 | 4207 |
| Effective aggressionScoring criterion | 2553 | 4094 |
| Successful defenseScoring criterion | 200 | 400 |
| KnockdownsScoring criterion | 0 | 0 |
Round 2
Total elapsed1:13–2:13
| Evidence | RedTHE REAPER | BlueElvis Pressure |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 6 | 7 |
| Counter attemptsContext | 0 | 2 |
| Counters landedContext | 0 | 2 |
| Taunts completedContext | 0 | 0 |
| Taunts interruptedContext | 0 | 0 |
| Slips and dodgesContext | 0 | 1 |
| Punches slipped or dodgedContext | 0 | 0 |
| Slip and dodge counters landedContext | 0 | 0 |
| Punches landedContext | 30 | 41 |
| Damage dealtContext | 2693 | 4094 |
| Clean damageScoring criterion | 2482 | 4018 |
| Effective aggressionScoring criterion | 2815 | 3379 |
| Successful defenseScoring criterion | 0 | 200 |
| KnockdownsScoring criterion | 0 | 0 |
Round 3
Total elapsed2:23–3:42
| Evidence | RedTHE REAPER | BlueElvis Pressure |
|---|---|---|
| Completed combosContext | 1 | 0 |
| Combo follow-ups landedContext | 7 | 2 |
| Counter attemptsContext | 0 | 0 |
| Counters landedContext | 0 | 0 |
| Taunts completedContext | 8 | 0 |
| Taunts interruptedContext | 0 | 0 |
| Slips and dodgesContext | 1 | 0 |
| Punches slipped or dodgedContext | 0 | 0 |
| Slip and dodge counters landedContext | 0 | 0 |
| Punches landedContext | 27 | 26 |
| Damage dealtContext | 4341 | 2673 |
| Clean damageScoring criterion | 4318 | 2648 |
| Effective aggressionScoring criterion | 2368 | 2197 |
| Successful defenseScoring criterion | 100 | 100 |
| KnockdownsScoring criterion | 4 | 0 |
Career changes
How this result changed each boxer's record, XP, and available stat points.
THE REAPER
+775 XP- Fight XP
- +10 XP
- Career first win
- +265 XP
- Challenge rewards
- +500 XP
Fight XP reduced: repeated opponent.
- Level
- 28 → 30
- Stat points
- 52 → 54
Replay verification
The stored replay matches the official fight record.
Technical details
- Replay digest
98e6c1cd96f16ce4576a307f78f7a1cc64d349cfe24239c2324dc5afe2a0c74a- Fight ruleset
current-fight-rules- Raw tick range
- 180–13326
- Final round
- 3