BouncyDetective wins by unanimous decision
No fight video
LuckyCowboy landed 43 of 65 punches and scored 0 knockdowns. BouncyDetective landed 46 of 92 punches and scored 0 knockdowns.
Lucky
Bouncy Detective
Fight recap
BouncyDetective wins by unanimous decision in round 3
LuckyCowboy and BouncyDetective met in a three-round fight with a clear contrast in accuracy: LuckyCowboy landed 66 percent of 65 punches thrown, while BouncyDetective landed 50 percent of 92. BouncyDetective still dealt 53 percent of all damage in the fight. Round 1 went to BouncyDetective on all three cards, round 2 went to LuckyCowboy on all three, and round 3 went back to BouncyDetective on every card.
Round 2 contains both key moments, each listed as LuckyCowboy having their guard broken. LuckyCowboy blocked 18 punches and landed 11 counters, while BouncyDetective blocked 2 and landed 1 counter. BouncyDetective landed 6 body punches to LuckyCowboy's 3, and both boxers landed 40 head punches. LuckyCowboy also committed 2 low blow fouls, which cost 2 points, and both boxers made 6 clinches. BouncyDetective took the victory by unanimous decision in round 3.
The fight in numbers
All fight statistics
| Statistic | LuckyCowboy | BouncyDetective |
|---|---|---|
| Landed / thrown | 43 / 65 | 46 / 92 |
| Accuracy | 66.15% | 50.00% |
| Knockdowns | 0 | 0 |
| Damage dealt | 5229 | 5845 |
| Blocks | 18 | 2 |
| Completed combos | 0 | 0 |
| Combo follow-ups landed | 5 | 6 |
| Counter attempts | 11 | 2 |
| Counters landed | 11 | 1 |
| Taunts completed | 4 | 1 |
| Taunts interrupted | 0 | 0 |
| Slips and dodges | 9 | 0 |
| Punches slipped or dodged | 2 | 0 |
| Slip and dodge counters landed | 2 | 0 |
Punch types
Punch statistics
Official punch totals for both boxers.
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 65 | 43 | 22 | 66.15% |
| Jab | 20 | 13 | 7 | 65.00% |
| Cross | 36 | 26 | 10 | 72.22% |
| Hook | 0 | 0 | 0 | 0.00% |
| Uppercut | 9 | 4 | 5 | 44.44% |
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 92 | 46 | 46 | 50.00% |
| Jab | 44 | 24 | 20 | 54.54% |
| Cross | 12 | 4 | 8 | 33.33% |
| Hook | 20 | 11 | 9 | 55.00% |
| Uppercut | 16 | 7 | 9 | 43.75% |
Fight timeline
See what landed, what missed, and when the fight turned.
Action hides punch windups, referee counts, and get-up attempts. All events includes every event type; choose Both corners and All rounds for the complete record.
Scorecards
Judge 1
Scroll horizontally for every column.
| Round | Red corner — LuckyCowboy | Blue corner — BouncyDetective |
|---|---|---|
| Round 1 | 9 | 10 |
| Round 2 | 10 | 9 |
| Round 3 | 7 | 10 |
Judge 2
Scroll horizontally for every column.
| Round | Red corner — LuckyCowboy | Blue corner — BouncyDetective |
|---|---|---|
| Round 1 | 9 | 10 |
| Round 2 | 10 | 9 |
| Round 3 | 7 | 10 |
Judge 3
Scroll horizontally for every column.
| Round | Red corner — LuckyCowboy | Blue corner — BouncyDetective |
|---|---|---|
| Round 1 | 9 | 10 |
| Round 2 | 10 | 9 |
| Round 3 | 7 | 10 |
Round-by-round
Official totals and scoring data for each completed round.
Round 1
Total elapsed0:03–1:03
| Evidence | RedLuckyCowboy | BlueBouncyDetective |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 0 | 0 |
| Counter attemptsContext | 1 | 1 |
| Counters landedContext | 1 | 0 |
| Taunts completedContext | 1 | 0 |
| Taunts interruptedContext | 0 | 0 |
| Slips and dodgesContext | 3 | 0 |
| Punches slipped or dodgedContext | 0 | 0 |
| Slip and dodge counters landedContext | 0 | 0 |
| Punches landedContext | 6 | 7 |
| Damage dealtContext | 650 | 1020 |
| Clean damageScoring criterion | 613 | 775 |
| Effective aggressionScoring criterion | 498 | 592 |
| Successful defenseScoring criterion | 300 | 0 |
| KnockdownsScoring criterion | 0 | 0 |
Round 2
Total elapsed1:13–2:13
| Evidence | RedLuckyCowboy | BlueBouncyDetective |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 2 | 4 |
| Counter attemptsContext | 5 | 0 |
| Counters landedContext | 5 | 0 |
| Taunts completedContext | 2 | 1 |
| Taunts interruptedContext | 0 | 0 |
| Slips and dodgesContext | 0 | 0 |
| Punches slipped or dodgedContext | 0 | 0 |
| Slip and dodge counters landedContext | 0 | 0 |
| Punches landedContext | 19 | 18 |
| Damage dealtContext | 2615 | 2483 |
| Clean damageScoring criterion | 2553 | 2024 |
| Effective aggressionScoring criterion | 1572 | 1513 |
| Successful defenseScoring criterion | 1200 | 100 |
| KnockdownsScoring criterion | 0 | 0 |
Round 3
Total elapsed2:23–3:23
| Evidence | RedLuckyCowboy | BlueBouncyDetective |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 3 | 2 |
| Counter attemptsContext | 5 | 1 |
| Counters landedContext | 5 | 1 |
| Taunts completedContext | 1 | 0 |
| Taunts interruptedContext | 0 | 0 |
| Slips and dodgesContext | 6 | 0 |
| Punches slipped or dodgedContext | 2 | 0 |
| Slip and dodge counters landedContext | 2 | 0 |
| Punches landedContext | 18 | 21 |
| Damage dealtContext | 1964 | 2342 |
| Clean damageScoring criterion | 1892 | 2118 |
| Effective aggressionScoring criterion | 1309 | 1774 |
| Successful defenseScoring criterion | 500 | 100 |
| KnockdownsScoring criterion | 0 | 0 |
Career changes
How this result changed each boxer's record, XP, and available stat points.
BouncyDetective
+350 XP- Fight XP
- +50 XP
- Challenge rewards
- +250 XP
- Win streak bonus
- +50 XP
- Level
- 1 → 4
- Stat points
- 25 → 28
LuckyCowboy
+280 XP- Fight XP
- +30 XP
- Challenge rewards
- +250 XP
- Level
- 1 → 3
- Stat points
- 25 → 27
Replay verification
The stored replay matches the official fight record.
Technical details
- Replay digest
1dd9025178ef7e6c2ca4bd1b9258346f7a5bad78033e6cf0ca90b31998ac9e4e- Fight ruleset
current-fight-rules- Raw tick range
- 180–12180
- Final round
- 3