Hercules wins by knockout
ScrappyLantern landed 31 of 47 punches and scored 0 knockdowns. Hercules landed 33 of 56 punches and scored 3 knockdowns.
Scrappy
Fight recap
Ace Eater wins by KO in round 2
ScrappyLantern and Ace Eater threw leather from the opening bell, and this one turned into a thriller fast! Ace Eater carried most of the damage, dealing 68% of all damage in the fight, while ScrappyLantern kept the jab busy and landed at 66% accuracy. Round one alone brought two knockdowns, and there was no time to blink!
Ace Eater got on the board early, dropping ScrappyLantern twice in round one and once more in round two. ScrappyLantern got back up after both round-one knockdowns, then was dazed in round two before the final knockdown. Ace Eater also picked up 2 headbutt fouls and lost 2 points to deductions, while landing 10 body punches. Round one went 7-8 on all three judges' cards in Ace Eater's favor, and that scorecard tells the story. Ace Eater took the victory by knockout in round 2.
The fight in numbers
All fight statistics
| Statistic | ScrappyLantern | Hercules |
|---|---|---|
| Landed / thrown | 31 / 47 | 33 / 56 |
| Accuracy | 65.95% | 58.92% |
| Knockdowns | 0 | 3 |
| Damage dealt | 4040 | 8663 |
| Blocks | 6 | 2 |
| Completed combos | 0 | 0 |
| Combo follow-ups landed | 7 | 2 |
| Counter attempts | 2 | 2 |
| Counters landed | 2 | 2 |
| Taunts completed | 0 | 6 |
| Taunts interrupted | 0 | 1 |
| Slips and dodges | 0 | 2 |
| Punches slipped or dodged | 0 | 0 |
| Slip and dodge counters landed | 0 | 0 |
Punch types
Punch statistics
Official punch totals for both boxers.
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 47 | 31 | 16 | 65.95% |
| Jab | 24 | 20 | 4 | 83.33% |
| Cross | 6 | 4 | 2 | 66.66% |
| Hook | 8 | 3 | 5 | 37.50% |
| Uppercut | 9 | 4 | 5 | 44.44% |
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 56 | 33 | 23 | 58.92% |
| Jab | 0 | 0 | 0 | 0.00% |
| Cross | 10 | 8 | 2 | 80.00% |
| Hook | 25 | 13 | 12 | 52.00% |
| Uppercut | 21 | 12 | 9 | 57.14% |
Fight timeline
See what landed, what missed, and when the fight turned.
Action hides punch windups, referee counts, and get-up attempts. All events includes every event type; choose Both corners and All rounds for the complete record.
Scorecards
Judge 1
Scroll horizontally for every column.
| Round | Red corner — ScrappyLantern | Blue corner — Hercules |
|---|---|---|
| Round 1 | 7 | 8 |
Judge 2
Scroll horizontally for every column.
| Round | Red corner — ScrappyLantern | Blue corner — Hercules |
|---|---|---|
| Round 1 | 7 | 8 |
Judge 3
Scroll horizontally for every column.
| Round | Red corner — ScrappyLantern | Blue corner — Hercules |
|---|---|---|
| Round 1 | 7 | 8 |
Round-by-round
Official totals and scoring data for each completed round.
Round 1
Total elapsed0:03–1:24
| Evidence | RedScrappyLantern | BlueHercules |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 6 | 2 |
| Counter attemptsContext | 2 | 2 |
| Counters landedContext | 2 | 2 |
| Taunts completedContext | 0 | 6 |
| Taunts interruptedContext | 0 | 1 |
| Slips and dodgesContext | 0 | 2 |
| Punches slipped or dodgedContext | 0 | 0 |
| Slip and dodge counters landedContext | 0 | 0 |
| Punches landedContext | 27 | 27 |
| Damage dealtContext | 3587 | 7656 |
| Clean damageScoring criterion | 3449 | 4419 |
| Effective aggressionScoring criterion | 2338 | 2224 |
| Successful defenseScoring criterion | 600 | 200 |
| KnockdownsScoring criterion | 0 | 2 |
Round 2
Total elapsed1:34–1:40
| Evidence | RedScrappyLantern | BlueHercules |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 1 | 0 |
| Counter attemptsContext | 0 | 0 |
| Counters landedContext | 0 | 0 |
| Taunts completedContext | 0 | 0 |
| Taunts interruptedContext | 0 | 0 |
| Slips and dodgesContext | 0 | 0 |
| Punches slipped or dodgedContext | 0 | 0 |
| Slip and dodge counters landedContext | 0 | 0 |
| Punches landedContext | 4 | 6 |
| Damage dealtContext | 453 | 1007 |
| Clean damageScoring criterion | 453 | 945 |
| Effective aggressionScoring criterion | 320 | 484 |
| Successful defenseScoring criterion | 0 | 0 |
| KnockdownsScoring criterion | 0 | 1 |
Career changes
How this result changed each boxer's record, XP, and available stat points.
Hercules
+175 XP- Fight XP
- +75 XP
- Win streak bonus
- +100 XP
- Level
- 78 → 78
- Stat points
- 102 → 102
ScrappyLantern
+45 XP- Fight XP
- +45 XP
- Level
- 10 → 10
- Stat points
- 34 → 34
Hercules
+3- Rating
- 1591 → 1594
- Placements
- 5 / 5
Replay verification
The stored replay matches the official fight record.
Technical details
- Replay digest
eb73b6b14bb4ed184d701a441fec2b08fe6bdaf1855f4ca4849a6674fd2ad1c3- Fight ruleset
current-fight-rules- Raw tick range
- 180–6052
- Final round
- 2