GrumpyPlunger wins by knockout
GrumpyPlunger landed 73 of 94 punches and scored 5 knockdowns. GloveBug landed 20 of 35 punches and scored 0 knockdowns.
GloveBug
Fight highlights
Fight recap
GrumpyPlunger wins by KO in round 2
GrumpyPlunger controlled the fight with sustained accuracy, landing 73 of 94 punches to GloveBug’s 20 of 35. The red corner’s jab was especially reliable, connecting 43 times, while GloveBug’s offense became less effective in the second round, when only 7 of 17 punches landed compared with 13 of 18 in the first.
After a competitive opening round that all three judges gave to GrumpyPlunger, the fight swung sharply in round two: GrumpyPlunger landed 34 punches and scored five knockdowns, while GloveBug managed seven landed punches. GrumpyPlunger took the victory by knockout in round 2.
The fight in numbers
All fight statistics
| Statistic | GrumpyPlunger | GloveBug |
|---|---|---|
| Landed / thrown | 73 / 94 | 20 / 35 |
| Accuracy | 77.65% | 57.14% |
| Knockdowns | 5 | 0 |
| Damage dealt | 9199 | 2952 |
| Blocks | 1 | 1 |
| Completed combos | 2 | 0 |
| Combo follow-ups landed | 23 | 1 |
| Counter attempts | 0 | 0 |
| Counters landed | 0 | 0 |
| Taunts completed | 0 | 0 |
| Taunts interrupted | 0 | 0 |
Punch types
Punch statistics
Official punch totals for both boxers.
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 94 | 73 | 21 | 77.65% |
| Jab | 47 | 43 | 4 | 91.48% |
| Cross | 11 | 8 | 3 | 72.72% |
| Hook | 3 | 0 | 3 | 0.00% |
| Uppercut | 33 | 22 | 11 | 66.66% |
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 35 | 20 | 15 | 57.14% |
| Jab | 0 | 0 | 0 | 0.00% |
| Cross | 1 | 0 | 1 | 0.00% |
| Hook | 14 | 9 | 5 | 64.28% |
| Uppercut | 20 | 11 | 9 | 55.00% |
Fight timeline
See what landed, what missed, and when the fight turned.
Action hides punch windups, referee counts, and get-up attempts. All events includes every event type; choose Both corners and All rounds for the complete record.
Scorecards
Judge 1
Scroll horizontally for every column.
| Round | Red corner — GrumpyPlunger | Blue corner — GloveBug |
|---|---|---|
| Round 1 | 10 | 9 |
Judge 2
Scroll horizontally for every column.
| Round | Red corner — GrumpyPlunger | Blue corner — GloveBug |
|---|---|---|
| Round 1 | 10 | 9 |
Judge 3
Scroll horizontally for every column.
| Round | Red corner — GrumpyPlunger | Blue corner — GloveBug |
|---|---|---|
| Round 1 | 10 | 9 |
Round-by-round
Official totals and scoring data for each completed round.
Round 1
Total elapsed0:03–1:03
| Evidence | RedGrumpyPlunger | BlueGloveBug |
|---|---|---|
| Completed combosContext | 2 | 0 |
| Combo follow-ups landedContext | 12 | 1 |
| Counter attemptsContext | 0 | 0 |
| Counters landedContext | 0 | 0 |
| Taunts completedContext | 0 | 0 |
| Taunts interruptedContext | 0 | 0 |
| Punches landedContext | 39 | 13 |
| Damage dealtContext | 4957 | 2059 |
| Clean damageScoring criterion | 4890 | 2023 |
| Effective aggressionScoring criterion | 3152 | 1136 |
| Successful defenseScoring criterion | 100 | 100 |
| KnockdownsScoring criterion | 0 | 0 |
Round 2
Total elapsed1:13–2:27
| Evidence | RedGrumpyPlunger | BlueGloveBug |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 11 | 0 |
| Counter attemptsContext | 0 | 0 |
| Counters landedContext | 0 | 0 |
| Taunts completedContext | 0 | 0 |
| Taunts interruptedContext | 0 | 0 |
| Punches landedContext | 34 | 7 |
| Damage dealtContext | 4242 | 893 |
| Clean damageScoring criterion | 4242 | 893 |
| Effective aggressionScoring criterion | 2742 | 653 |
| Successful defenseScoring criterion | 0 | 0 |
| KnockdownsScoring criterion | 5 | 0 |
Career changes
How this result changed each boxer's record, XP, and available stat points.
GrumpyPlunger
+55 XP- Fight XP
- +30 XP
- Win streak bonus
- +25 XP
- Level
- 4 → 4
- Stat points
- 28 → 28
Replay verification
Replay verifiedThe stored replay matches the official fight record.
Technical details
- Replay digest
5d23050a1d3ed47287f6e3a450f5debf20e5773a3d61e8c4aece61e32674c599- Fight ruleset
current-fight-rules- Raw tick range
- 180–8830
- Final round
- 2