WobblyWheelbarrow wins by knockout
WobblyWheelbarrow landed 47 of 69 punches and scored 4 knockdowns. Uppercutie landed 25 of 32 punches and scored 0 knockdowns.
Uppercutie
Fight highlights
Fight recap
WobblyWheelbarrow wins by KO in round 2
WobblyWheelbarrow controlled the opening with 32 landed punches to Uppercutie’s 20, though both were marked even on all three first-round cards. The exchanges tightened in round two: WobblyWheelbarrow landed 15 of 17 uppercuts and scored four knockdowns, while Uppercutie managed five landed punches. Uppercutie was more accurate overall at 78.1% to 68.1%, but WobblyWheelbarrow’s heavier output and repeated uppercut damage defined the bout. WobblyWheelbarrow took the victory by knockout in round 2.
The fight in numbers
All fight statistics
| Statistic | WobblyWheelbarrow | Uppercutie |
|---|---|---|
| Landed / thrown | 47 / 69 | 25 / 32 |
| Accuracy | 68.11% | 78.12% |
| Knockdowns | 4 | 0 |
| Damage dealt | 8569 | 3103 |
| Blocks | 0 | 2 |
| Completed combos | 0 | 0 |
| Combo follow-ups landed | 1 | 1 |
| Counter attempts | 0 | 1 |
| Counters landed | 0 | 1 |
| Taunts completed | 0 | 0 |
| Taunts interrupted | 0 | 0 |
Punch types
Punch statistics
Official punch totals for both boxers.
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 69 | 47 | 22 | 68.11% |
| Jab | 0 | 0 | 0 | 0.00% |
| Cross | 31 | 20 | 11 | 64.51% |
| Hook | 1 | 1 | 0 | 100.00% |
| Uppercut | 37 | 26 | 11 | 70.27% |
Scroll horizontally to see all punch types.
| Punch | Thrown | Landed | Missed | Accuracy |
|---|---|---|---|---|
| Total | 32 | 25 | 7 | 78.12% |
| Jab | 21 | 16 | 5 | 76.19% |
| Cross | 0 | 0 | 0 | 0.00% |
| Hook | 3 | 3 | 0 | 100.00% |
| Uppercut | 8 | 6 | 2 | 75.00% |
Fight timeline
See what landed, what missed, and when the fight turned.
Action hides punch windups, referee counts, and get-up attempts. All events includes every event type; choose Both corners and All rounds for the complete record.
Scorecards
Judge 1
Scroll horizontally for every column.
| Round | Red corner — WobblyWheelbarrow | Blue corner — Uppercutie |
|---|---|---|
| Round 1 | 9 | 9 |
Judge 2
Scroll horizontally for every column.
| Round | Red corner — WobblyWheelbarrow | Blue corner — Uppercutie |
|---|---|---|
| Round 1 | 9 | 9 |
Judge 3
Scroll horizontally for every column.
| Round | Red corner — WobblyWheelbarrow | Blue corner — Uppercutie |
|---|---|---|
| Round 1 | 9 | 9 |
Round-by-round
Official totals and scoring data for each completed round.
Round 1
Total elapsed0:03–1:03
| Evidence | RedWobblyWheelbarrow | BlueUppercutie |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 1 | 1 |
| Counter attemptsContext | 0 | 1 |
| Counters landedContext | 0 | 1 |
| Taunts completedContext | 0 | 0 |
| Taunts interruptedContext | 0 | 0 |
| Punches landedContext | 32 | 20 |
| Damage dealtContext | 5859 | 2638 |
| Clean damageScoring criterion | 4235 | 2638 |
| Effective aggressionScoring criterion | 2536 | 1629 |
| Successful defenseScoring criterion | 0 | 200 |
| KnockdownsScoring criterion | 0 | 0 |
Round 2
Total elapsed1:13–1:56
| Evidence | RedWobblyWheelbarrow | BlueUppercutie |
|---|---|---|
| Completed combosContext | 0 | 0 |
| Combo follow-ups landedContext | 0 | 0 |
| Counter attemptsContext | 0 | 0 |
| Counters landedContext | 0 | 0 |
| Taunts completedContext | 0 | 0 |
| Taunts interruptedContext | 0 | 0 |
| Punches landedContext | 15 | 5 |
| Damage dealtContext | 2710 | 465 |
| Clean damageScoring criterion | 2710 | 465 |
| Effective aggressionScoring criterion | 1213 | 405 |
| Successful defenseScoring criterion | 0 | 0 |
| KnockdownsScoring criterion | 4 | 0 |
Career changes
How this result changed each boxer's record, XP, and available stat points.
WobblyWheelbarrow
+30 XP- Fight XP
- +30 XP
- Level
- 1 → 1
- Stat points
- 25 → 25
Replay verification
Replay verifiedThe stored replay matches the official fight record.
Technical details
- Replay digest
473d67dd047cf492c486cc274cda3d0524a385987d0e45af603977415e36a49b- Fight ruleset
current-fight-rules- Raw tick range
- 180–6992
- Final round
- 2